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Don't need to -I $(builddir)/include now that valgrind.h isn't
generated from valgrind.h.in. git-svn-id: svn://svn.valgrind.org/valgrind/trunk@3765
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@ -1,12 +1,9 @@
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# we need $(top_builddir)/include for when builddir != srcdir, because
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# valgrind.h is generated from valgrind.h.in.
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add_includes = -I$(top_srcdir)/coregrind \
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-I$(top_srcdir) \
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-I$(top_srcdir)/coregrind/$(VG_ARCH) \
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-I$(top_srcdir)/coregrind/$(VG_OS) \
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-I$(top_srcdir)/coregrind/$(VG_PLATFORM) \
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-I$(top_srcdir)/include \
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-I$(top_builddir)/include \
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-I@VEX_DIR@/pub \
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-DVGA_$(VG_ARCH)=1 \
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-DVGO_$(VG_OS)=1 \
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@ -1,7 +1,4 @@
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# we need $(top_builddir)/include for when builddir != srcdir, because
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# valgrind.h is generated from valgrind.h.in.
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add_includes = -I$(top_srcdir)/include \
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-I$(top_builddir)/include \
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-I@VEX_DIR@/pub \
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-DVGA_$(VG_ARCH)=1 \
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-DVGO_$(VG_OS)=1 \
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