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Add a file containing information on how to cross-compile for Android.
git-svn-id: svn://svn.valgrind.org/valgrind/trunk@11888
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@ -100,6 +100,7 @@ EXTRA_DIST = \
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README_PACKAGERS \
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README_MISSING_SYSCALL_OR_IOCTL \
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README.s390 \
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README.android \
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valgrind.pc.in \
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valgrind.spec.in \
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valgrind.spec
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58
README.android
Normal file
58
README.android
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@ -0,0 +1,58 @@
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How to cross-compile for Android.
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This is known to work at least for Android 3.0 running on a Motorola
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Xoom. Other configurations and toolchains might work, but haven't
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been tested. Feedback is welcome.
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You need the android-ndk-r5c native development kit. Install it
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somewhere. Then do this:
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# Maybe not all of these are necessary -- I'm just being cautious.
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#
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export AR=/path/to/android-ndk-r5c/toolchains/arm-linux-androideabi-4.4.3/prebuilt/linux-x86/bin/arm-linux-androideabi-ar
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export CPP=/path/to/android-ndk-r5c/toolchains/arm-linux-androideabi-4.4.3/prebuilt/linux-x86/bin/arm-linux-androideabi-cpp
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export LD=/path/to/android-ndk-r5c/toolchains/arm-linux-androideabi-4.4.3/prebuilt/linux-x86/bin/arm-linux-androideabi-ld
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export CXX=/path/to/android-ndk-r5c/toolchains/arm-linux-androideabi-4.4.3/prebuilt/linux-x86/bin/arm-linux-androideabi-g++
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export CC=/path/to/android-ndk-r5c/toolchains/arm-linux-androideabi-4.4.3/prebuilt/linux-x86/bin/arm-linux-androideabi-gcc
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# Configure. This will build a Valgrind that needs to go in
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# /data/local/Inst on the device and that uses /data/local/tmp
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# as the tmp dir on the device. This means it can operate on
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# non-rooted (production) devices.
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#
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cd trunk
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./autogen.sh
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CPPFLAGS="--sysroot=/path/to/android-ndk-r5c/platforms/android-3/arch-arm" \
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CFLAGS="--sysroot=/path/to/android-ndk-r5c/platforms/android-3/arch-arm" \
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./configure --prefix=/data/local/Inst \
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--host=armv7-unknown-linux --target=armv7-unknown-linux \
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--with-tmpdir=/data/local/tmp
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# At the end of the configure run, a few lines of details
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# are printed. Make sure that you see these two lines:
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#
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# Platform variant: android
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# Primary -DVGPV string: -DVGPV_arm_linux_android=1
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#
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# If you see anything else at this point, something is wrong, and
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# either the build will fail, or will succeed but you'll get something
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# which won't work.
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# Build, and park the install tree in `pwd`/Inst
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make
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make install DESTDIR=`pwd`/Inst
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# To get the install tree onto the device:
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# (I don't know why it's not "adb push Inst /data/local", but this
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# formulation does appear to put the result in /data/local/Inst.)
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#
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adb push Inst /
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# To run (on the device)
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/data/local/Bin/valgrind [the usual args etc]
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