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Char/HChar and constness fixes. Mostly cost center
on allocators which is always a const HChar * git-svn-id: svn://svn.valgrind.org/valgrind/trunk@13089
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@@ -53,8 +53,8 @@ typedef struct _PoolAlloc PoolAlloc;
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is, if it returns it must have succeeded.) */
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PoolAlloc* VG_(newPA) ( UWord elemSzB,
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UWord nPerPool,
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void* (*alloc)(HChar*, SizeT),
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HChar* cc,
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void* (*alloc)(const HChar*, SizeT),
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const HChar* cc,
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void (*free_fn)(void*) );
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