This includes support for building a separate iso with a new executable built exclusively from a rust. The remake will not be binary perfect, and instead will be focused on replicating the base game in a high-level language with the intent of being easily moddable. The current iso will not be removed. Instead it will live alongside the remake.
11 lines
118 B
TOML
11 lines
118 B
TOML
[workspace]
|
|
|
|
resolver = "2"
|
|
|
|
members = ["dw2003"]
|
|
|
|
[workspace.dependencies]
|
|
|
|
# Workspace
|
|
dw2003 = { path = "dw2003" }
|