2053f8efd3
Added empty directory source to all iso directories to silence warnings generated by mkpsxiso.
2024-08-11 20:07:34 +01:00
d7e835a08d
Fixes dw2003 FMVs not containing audio.
2024-08-11 19:51:38 +01:00
e27901bc93
Renamed all map files to lowercase.
2023-12-09 22:57:13 +00:00
cb27ae4836
Unpacked all files in dw2003/AAA/DAT/FIGHT/EFFECT.
2023-12-08 22:29:25 +00:00
5429dfde3c
Unpacked all files in dw2003/AAA/DAT/SCREEN.
2023-12-08 17:56:35 +00:00
fedce25a68
Unpacked all models in dw2003/AAA/DAT/FIGHT/MODEL.
2023-12-08 17:45:13 +00:00
cbdb6a5db9
Extracted all entries in dw2003/AAA/DAT/FIELD/STAGE
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Updated `unpack` and `mkpack` to allow null entries.
2023-12-01 22:52:50 +00:00
958fb18dde
Extracted top-level of sound containers.
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Each directory within `dw2003/AAA/DAT/SOUND` container two pack files.
The first one has 2 inner files, a `VABp` and a `SEQp` file, respectively.
The second one doesn't have any magic, so it might be raw waveform data?
2023-11-06 19:26:08 +00:00
2887675437
Started unwrapping all map files.
2023-10-07 16:07:37 +01:00
e99b091989
Replaced extended lang files with packs.
2023-09-03 22:31:28 +01:00
fcb8a84502
Extracted DAT/CARD/CARDDATA.BIN.
2023-09-03 10:16:50 +01:00
4dec68f7ab
Changed most directories to lowercase.
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This excludes dw3/ and dw2003/ since they're meant to be the "remaining" files that we have yet to unpack.
Given this they'll keep their original name until they find their place elsewhere.
2023-09-03 10:02:29 +01:00
da3935ed91
Renamed sprite tools to pack.
2023-09-03 09:36:58 +01:00
d072223e60
Moved build/sprite/dw2003/field to build/sprite/dw2003/field/sprite.
...
This is to be able to rename the top-level "sprite", since it actually seems the file structure is used for more than just sprites.
2023-09-03 08:30:43 +01:00
94f676559e
Extracted sprite files from dw2003/AAA/DAT/FIELD/SPRT.
2023-09-03 07:20:20 +01:00
78629f7ee5
Language files are now built.
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Except for 3 that don't conform to the spec. They're from an unreleased translation (USA), so it's a leftover file.
2023-08-29 17:15:04 +01:00
470300788d
Fixed dw2003 iso having the wrong path to raw exes.
2023-08-23 21:07:24 +01:00
62be13c521
Disassembled all dw2003 raw exes.
2023-08-22 14:15:17 +01:00
e979e462f1
Restored original binary files of SDIGIEDT.s and SMDLDATA.s.
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This is so we can properly reverse-engineer them.
2023-08-22 08:59:11 +01:00
9d7e24fa79
STFGTREP.PRO is now built.
2023-01-31 21:00:14 +00:00
c56ec0a03f
SMDLDATA.PRO is now built.
2022-12-05 11:27:34 +00:00
4543d659b2
Some dw2003/AAA/PRO/ files can now be built from assembly.
2022-12-05 11:02:59 +00:00
9b89611882
Restructured elf and psexe building
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Moved assembly to `asm/` and mips rust to `rust/`.
2022-10-29 07:22:58 +01:00
8a0f276b17
Iso output is now given as an argument to mkpsxiso.
2022-10-24 23:21:05 +01:00
dbedb69a1d
Added checksums for dw2003's executable.
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Fixed missing extension on psexe files.
2022-10-24 08:38:25 +01:00
21930dc8de
dw2003's executable is now built from assembly.
2022-10-24 05:20:58 +01:00
b4029f4d01
Moved licenses to licenses/.
2022-10-24 05:10:31 +01:00
3979410aa5
Added dw3 building
2022-10-21 21:29:50 +01:00