|
|
2887675437
|
Started unwrapping all map files.
|
2023-10-07 16:07:37 +01:00 |
|
|
|
756d10b369
|
Removed DAT/CARD/CARDDATA.BIN
It is now built, but the file was still there.
|
2023-09-04 05:55:47 +01:00 |
|
|
|
94f676559e
|
Extracted sprite files from dw2003/AAA/DAT/FIELD/SPRT.
|
2023-09-03 07:20:20 +01:00 |
|
|
|
78629f7ee5
|
Language files are now built.
Except for 3 that don't conform to the spec. They're from an unreleased translation (USA), so it's a leftover file.
|
2023-08-29 17:15:04 +01:00 |
|
|
|
62be13c521
|
Disassembled all dw2003 raw exes.
|
2023-08-22 14:15:17 +01:00 |
|
|
|
e979e462f1
|
Restored original binary files of SDIGIEDT.s and SMDLDATA.s.
This is so we can properly reverse-engineer them.
|
2023-08-22 08:59:11 +01:00 |
|
|
|
c56ec0a03f
|
SMDLDATA.PRO is now built.
|
2022-12-05 11:27:34 +00:00 |
|
|
|
4543d659b2
|
Some dw2003/AAA/PRO/ files can now be built from assembly.
|
2022-12-05 11:02:59 +00:00 |
|
|
|
9cbf9450fa
|
Moved loading image outside of dw2003_exe_data.
|
2022-10-29 09:20:54 +01:00 |
|
|
|
9b89611882
|
Restructured elf and psexe building
Moved assembly to `asm/` and mips rust to `rust/`.
|
2022-10-29 07:22:58 +01:00 |
|
|
|
c47a8addfa
|
Figured out digimon profiles.
|
2022-10-26 01:43:09 +01:00 |
|
|
|
61d86913da
|
Moved all data to dw2003_exe_data.
|
2022-10-26 00:17:23 +01:00 |
|
|
|
1ea022c780
|
Found out more about f0.
Added `f1`.
|
2022-10-25 21:38:02 +01:00 |
|
|
|
2b48e58afc
|
All S{addr} labels are now local labels
|
2022-10-24 22:52:07 +01:00 |
|
|
|
670e123392
|
Moved previously discovered function to it's own file.
|
2022-10-24 22:41:20 +01:00 |
|
|
|
95a487408c
|
Shortened most instructions with first 2 argument equal.
|
2022-10-24 22:24:29 +01:00 |
|
|
|
b315da6d3b
|
Changed formatting for assembly files.
|
2022-10-24 22:19:56 +01:00 |
|
|
|
e6c25622ae
|
Found a function relevant to the digimon stats in dw2003 executable
|
2022-10-24 22:18:37 +01:00 |
|
|
|
67bfe5397c
|
Replaced raw addresses with symbols in dw2003 executable
|
2022-10-24 22:15:39 +01:00 |
|
|
|
50189a402c
|
Refactored most lui + addiu instructions into la_.
|
2022-10-24 21:59:45 +01:00 |
|
|
|
baf44d4b62
|
Fixed missing last instruction in dw2003.
|
2022-10-24 21:31:16 +01:00 |
|
|
|
e8040695e6
|
Figured out some assembly symbols.
|
2022-10-24 21:19:28 +01:00 |
|
|
|
21930dc8de
|
dw2003's executable is now built from assembly.
|
2022-10-24 05:20:58 +01:00 |
|
|
|
8d668cccb2
|
Renamed most references to dw3 to dw2003, as that's the game being decompiled currently.
Removed unused `/dw3/DUMMY` .gitattribute entry.
`dw3` decompilation will be added later.
|
2022-10-21 19:50:15 +01:00 |
|