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Discovered more fields of `Deck`. Fixed `DeckTable` having the wrong address for the table.
75 lines
1.6 KiB
Rust
75 lines
1.6 KiB
Rust
//! Deck
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// Imports
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use crate::{generate_enum_property_mod, util::impl_bytes::generate_enum_property_option};
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generate_enum_property_mod! {
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pub mod city {
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/// A deck city
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enum City
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{
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Starter ("Starter" ) => 32,
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Fire ("Fire" ) => 33,
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Jungle ("Jungle" ) => 34,
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Ice ("Ice" ) => 35,
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Junk ("Junk" ) => 36,
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Dark ("Dark" ) => 37,
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Pyramid ("Pyramid" ) => 38,
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Desert ("Desert" ) => 39,
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Cloud ("Cloud" ) => 40,
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Road ("Road" ) => 41,
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WisemanTower ("Wiseman Tower" ) => 42,
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InfinityTower("Infinity Tower") => 43,
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_ => "Unknown byte {:#x} for a city"
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}
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}
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pub mod armor_evo {
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/// An armor evolution
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enum ArmorEvo
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{
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First ("First" ) => 1,
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Second("Second") => 2,
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Third ("Third" ) => 3,
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_ => "Unknown byte {:#x} for an armor evolution"
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}
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}
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pub mod music {
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/// Music
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enum Music
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{
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BattleProtag ("Battle Protag" ) => 46,
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BattleWorm ("Battle Worm" ) => 47,
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BattleBasic ("Battle Basic" ) => 143,
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BattleVillain("Battle Villain") => 144,
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PolygonProtag ("Polygon Protag" ) => 37,
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PolygonWorm ("Polygon Worm" ) => 44,
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PolygonBasic ("Polygon Basic" ) => 147,
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PolygonVillain("Polygon Villain") => 148,
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_ => "Unknown byte {:#x} for a music"
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}
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}
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}
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generate_enum_property_option!(
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City => 0,
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ArmorEvo => 0,
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Music => 0,
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);
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// Modules
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pub mod deck;
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pub mod table;
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// Exports
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pub use armor_evo::ArmorEvo;
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pub use city::City;
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pub use deck::Deck;
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pub use music::Music;
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pub use table::Table;
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