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Added missing None variant for CrossMoveEffect.
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@ -441,6 +441,8 @@ fn render_cross_move_effect_opt(ui: &mut egui::Ui, cross_move_effect: &mut Optio
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{
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*cross_move_effect = Some(TRIPLE_AGAINST_DEFAULT);
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}
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ui.selectable_value(cross_move_effect, None, "None");
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});
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// Then display extra arguments
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